UI/UX Designer (Mobile Games)
Axiant Labs
Location
🇮🇳 Mumbai, India
Type
full_time
Salary
Undisclosed
Posted
2w ago
Job Description
Note: Apply only if you have hands on mobile UI design experience and a strong interest in designing game UI (casual/puzzle). Game UI experience is a plus, not mandatory. You will need to work from our Andheri, Mumbai office 5 days a week. 📝 How to apply • Application: To apply, please complete the mandatory Google Form. • Selection Process: Shortlisted candidates will proceed through a three-step process: an introductory interview, a short assignment/test, and a final interview. • Inquiries: For any questions
about the role
, please contact manali@axiantlabs.com. About Axiant Labs: Axiant Labs is a new venture by the team behind Kiddopia, built to ship the next wave of AI-powered mobile apps and mobile games that are fast, simple, and made for a global audience. We’ve built at scale before. Kiddopia’s journey culminated in an acquisition that valued the business at ~₹600 crore, and we’re bringing that same builder DNA to Axiant Labs: move fast, keep it simple, and ship products people genuinely love. 📍 Full-time, in-office - Andheri, Mumbai 💡 What this role is about: Design the UI/UX and basic motion that makes a puzzle game feel premium. Menus, rewards, boosters, win/lose screens, and the small animations that create “game feel”. 📌 What you will own: • Design the complete puzzle game UI/UX: HUD, menus, level screens, modals, settings. • Create key game flows: win/lose, rewards, boosters, daily streaks, shop/store. • Produce 2D UI assets: icons, buttons, badges, frames, simple backgrounds. • Create basic motion/animations: button feedback, transitions, celebrations, effects. • Deliver Unity-ready exports + specs: safe areas, scaling rules, states, naming. • Maintain a consistent UI kit/style guide for faster future games. ⭐ What you bring Must-haves • 2–4 years designing UI for mobile apps and/or games • Strong visual fundamentals: typography, layout, hierarchy, iconography, color • Ability to design production-ready UI screens and assets (not just wireframes) • Basic motion skills (examples: micro-interactions, transitions, simple celebrations) • Portfolio showing mobile UI and at least one end-to-end flow Nice-to-haves • Familiarity with Unity UI constraints. • Experience with casual game reward/shop/booster flows. • Portfolio showing game UI (puzzle/casual preferred) 🎁 What’s in it for you • You directly shape the look, feel, and polish of every game we ship. • Fast feedback loop: design → implement → test → iterate quickly. • Chance to build a reusable game UI kit across multiple titles.